When a flaming drone attacks, the fire ticks it suffers makes it attack 2 or even 3 times in less than a second which means that sometimes a single flaming drone can kill a vegas that is using this chainsaw against it because the tick of the 3 attacks combined is faster than the tick of the chainsaw which is necessary to kill a single drone. Ignite drones which is very but VERY problematic. (this one has been there since the beginning of the game). It often happens that your character is aiming for the ground or it is aiming in air for no reason (i mean there must be a reason but it shouldn't be the case).įor the aim in the air it is often caused by the auto aim which is much too capricious maybe it is also the case for the ground I don't know When you succeed in a fast reload but changing weapons too quickly this is not taken into account and your weapon is not reloaded. (this one has been there since the beginning of the game) Sometimes the map spawns provided by the map or the spawns provided by onslaught trigger several times, which sometimes makes the aliens glitch between them, this happens quite often with the spawns of Harvesters, Shieldbugs, Mortars and Ubers.įor example I have already faced a total of 10 harvesters in ASBI on reactor rydberg with two players. (Because it makes certain map areas completely skippable like on Road to down or even U.S.C medusa.)Īnd this skip should also be applicable on sentry control panels. (it's not really a bug but it's an error that needs to be fixed ASAP imo)ĭouble tap skip update should not perform the upload/download directly but only skip the intro animation before displaying the data download button. Hacking crosshair hitbox is too big which sometimes causes you to misclick while your cursor is placed on the correct pipe. Sometimes when you hack too quickly, some piece of pipe already finished comes back to their original position between 2 and 5 seconds of delay. Let's start with the hacking bugs, there are several of them. I don't even know if there is a solution for all of them but I thought it would be a good idea to list them. this post post has no intention of complaining about the game, although some of them are really annoying. Some of them have been around since the beginning of alien swarm and some are quite recent. (For me these are bugs that should be fixed as a priority if possible). I'd classify this as "partial" controller support, since most of the menus don't respond to controller input (the ingame hacking minigames work perfectly, though).Hello, I'm making this post to list the bugs that cause a real gameplay problem in rd. ![]() Right Stick aiming (mouse movement, locked to a circle around your character with the controller) Start pause (doesn't work in multiplayer) LT weapon secondary fire (middle mouse button) RT weapon primary fire (left mouse button) The default controls are very similar to what Halo has: It works with an xbox controller for most things once you're in a level, the few broken things I noticed mostly being the game instructor hints while in-game and most of the menus out-of-game. I had a friend of mine who owns a controller test out Alien Swarm with some special configuration settings.
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